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Thu, 16 Jul 2020 15:30:00 -0400
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Journal of Sound, Silence, Image and Technology (JoSSIT)
Monograph: Music, Sound and Silence in Videogames
Issue editor: Lidia López Gómez
https://urldefense.proofpoint.com/v2/url?u=http-3A__www.jossit.cat&d=DwIFaQ&c=Cu5g146wZdoqVuKpTNsYHeFX_rg6kWhlkLF8Eft-wwo&r=PHu0YcldevQqIedM86l0iexbqE-AeZLl-lupNToNx6I&m=y9pPvnef2Qp1avsiH-dyhOy4b3z5m9gChyQLGcC2bcE&s=UwsCAowQbi4_Ajz4YzoJLNRjD90KoFUi_IHubcQTQ3k&e= 

Number: 3 (December 2020)
Deadline for full articles: 1st October 2020
Issue date: 22nd December 2020

The scientific publication the Journal of Sound, Silence, Image and
Technology (JoSSIT) grew out of the research group of the same name (SSIT),
which is linked to the TecnoCampus university centres, affiliated with
Pompeu Fabra University (UPF). The journal seeks to bring together academic
debate and scientific research on the relationship between sound as a broad
concept and an audiovisual context.

The relationship between sound and image is at the heart of the
publication. As such, JoSSIT is concerned with sound, music and silence;
their ontological properties and characteristics in relation to a
communicative phenomenon and their technical, narrative, communicative and
social interweaving in audiovis-ual products. For this third issue,
articles concerning the relationship between music, sound and silence in
videogames are welcome.

Studies on audiovisual media have been consolidating over the last two
decades, and over that time they can be said to have earned their
well-deserved place in the academic field of musicology. However, within
audiovisual stud-ies, videogames is one of the topics that are still
overlooked, partly due to the methodological challenges and difficulties
involved in their study. The third issue of the journal therefore results
from the need to showcase and give recognition to sound and music in
videogame studies.

Therefore, for this monograph issue we expect contributions based on the
following themes, although alternative proposals are also welcome:

- Theoretical reflections on music, sound and silence in videogames
- Analytical proposals and methodologies
- Case studies
- Sound design in videogames
- The Internet and new technologies
- Didactic proposals concerning music and videogames
- Transmedia sound
- Sound narrativity in videogames
- Adaptative audio
- Original or pre-existing music in videogames
- Videogames and sonic landscape

Articles accepted until 1st October 2020.
Articles and any concerns or questions should be sent to jossit -at-
tecnocampus.cat, or directly to the issue editor: Lidia.Lopez -at- uab.cat

Author guidelines can be found here:
https://urldefense.proofpoint.com/v2/url?u=http-3A__jossit.tecnocampus.cat_index.php_jossit_about_submissions&d=DwIFaQ&c=Cu5g146wZdoqVuKpTNsYHeFX_rg6kWhlkLF8Eft-wwo&r=PHu0YcldevQqIedM86l0iexbqE-AeZLl-lupNToNx6I&m=y9pPvnef2Qp1avsiH-dyhOy4b3z5m9gChyQLGcC2bcE&s=7tLRRrfTwvixeXs5ZHn-4tvfDEXx95uMyb-6u83GsAs&e= 


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