On Aug 1, 2008, at 8:40 AM, Bruce Bartrug wrote:
think you've already selected the direction you want to go, ...
I have to agree with Bruce, you sound like you've got a great idea
brewing already. For a critical point, you might consider looking at
how the new media has changed society, its expectations and our
communications vis-a-vis science illustration. I work in education
(so maybe I'm a little biased or warped in my view) and many of my
colleagues and many folks I have spoken with in other "educational"
endeavors (e.g., museums, national parks) are complaining about the
dumbing down of all materials presented.
There are of course exceptions to this (Cosmocyte's work for the Food
Detective, for example) but it seems that while the new media has
enabled us to share our knowledge much easier and "democratized"
communications somewhat, it has also lowered our expectations of
audience intelligence. [I realize "thems are fighting words" but I
could fill a football field with folks with examples.] I don't know
whether the abundance of new media (animation, tv, games) have shrunk
our attention spans so that deeper thought has become hard work or if
we the creators are anticipating a dumbing down that we then are
creating. Before you think me a real prig, I think folks tend to be a
whole deal smarter than we give them credit and I push to challenge
our students as much as I can.
Anyway, my point, Mieke, was that you might want to consider not only
the upside of the new media and its effect on a resurgence in science
illustration but it's downside also.
It sounds like a wonderful opportunity. Good luck!