There are 4 main programs still available in North America that offer graduate level Medical Illustration/Animation. 

There are also a few undergraduate opportunities.

UGA: Scientific Illustration (
Iowa State Univ: Biological and Premedical Illustration (
UW: Certificate in Natural Science Illustration (

Graduate Level-
Johns Hopkins: Art as applied to Medicine (
Augusta University: Medical Illustration/Animation (
University of Illinois at Chicago: Biomedical Visualization (
University of Toronto: Biomedical Communication (

Each graduate program has intensive training in both 2D illustration and animation as well as increasingly in-depth instruction in 3D modeling and animation as the industry is quickly moving in this direction. Each also involve in-depth courses in the medical sciences usually in concert with actual first and second year medical students. 

The associated organization's annual convention is actually going on right now in Austin, TX. The Association of Medical Illustrators.( …lots of cools stuff to see…

Hope this helps,

Russell Weekes, MSMI

On Jul 19, 2017, at 11:04 AM, OC ocarlislephoto <[log in to unmask]> wrote:

Sam Bond, former classmate, scientific Illustration, UGA; now an instructor at University of Illinois, Chicago, Masters in medical illustration.

She is also on Linked-in.

OC Carlisle
Scientific Illustration, Photographic Fine Art
Guild of Natural Science Illustrators
“Take Flight And Soar With Your Dreams”

On Jul 19, 2017, at 10:37 AM, Britt Griswold <[log in to unmask]> wrote:

This is on the GNSI Forum. Can someone offer some advice?  These are big questions, so just tackle a piece of it. If you post it here, I will copy it over.



A submission has been made to the site:

Hello! I know this is a forum for scientific illustrators, but I was wondering if anyone here does scientific/medical (what's the difference?) animation, or knows anyone who does. I am considering transferring out of my animation-specific college after one year of classes because I miss learning about biology, my second passion. This is a big decision for me, though, since I love 2d and character animation, and I know that scientific animation would be far less creative, though -- I hope -- still rewarding, and seemingly very interesting and fulfilling. I was wondering, though, what exactly scientific animation entails? How much creative freedom do you generally have? Do you work largely in 2d or 3d, or is there a mix of the two? What kinds of clients do you work for, and are people typically freelance or bound to one specific company? How did you get to this point - a major in biology? minors in art or animation? graduate programs that are more specific?? Any details you can think of about your day to day workflow and path to this career would be greatly appreciated in helping me make my decision.

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