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Video games and film share many similar characteristics from both a narrative and musical perspective. These media present compelling stories to their respective audience by incorporating similar plot devices, which are enhanced by soundtracks that often endure similar compositional techniques. Among these are the use of recurring themes, leitmotivic scoring, transformative procedures and the manipulation of diegetic and nondiegetic boundaries.
Despite similarities, musical scoring to video games differ greatly from their cinematic counterpart. This may be due most notably to the fact that video games enjoy a deeper level of interaction with their players than films do with their audiences. As a result, time is experienced much differently among the two mediums. Indeed, while films may span only a few hours, video games may span hundreds of hours, requiring different compositional strategies in its scoring.
With the abundance of games based on pre-existing films, films based on pre-existing games and original role-playing games drawing on filmic techniques and narratives, we have a unique opportunity to strengthen our understanding of music’s role in these two similar, yet unique mediums. We are seeking chapters that focus on the so-called “film-based video game” and the “game-based movie.” Topics may include (not limited to):
Comparative analyses of compositional procedures in film and video game music
Comparative analyses of filmic and ludic techniques and music’s role among them
Nostalgia, memory, and/or legacy among the two mediums
Exploration of trans-medial relationship with other mediums (TV shows, fan-based webisodes, cartoons, commercials, etc.)
Ludic/musical/filmic methods of representation (race, gender, ethnicities, etc.)
Completed chapters should be between 7000-9000 words. Successful chapters should explore compositional processes in both film and video games as a comparative analysis.
Please send abstract submissions to by 1 July 2021. Include a title to your proposed chapter with a short abstract (~300 words), a preliminary bibliography and a brief bio. Include the proposed name of the chapter and your name. Those who haven't completed their doctoral degree, nor have attained candidacy should also include a letter from their advisor speaking to their research and writing capabilities. Writers will be notified by 15 July 2021. Accepted chapters will be due 1 August 2022.

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