On Jun 5, 2021, at 4:45 PM, Fiona Martin <[log in to unmask]> wrote:
I might give Roma Plastalina a try!
Fernando Baptista (from Nat Geo) had a workshop at the Washington DC conference in 2018 that involved some sculpting—does anyone recall what material he used to create quick models for studying light and form?
Boy I wanted to sign up for that workshop but it filled up fast :)
Science Illustrator and Designer
Most sculptors I know use oil clay (Roma Plastalina - comes in different hardnesses) over armature. The oil clay never hardens and the final sculpture is made from another material - often after some elaborate casting process. If you’re creating models for reference and don’t intend them to last longer than the illustration you need them for, oil clay is great to start with bc for a small investment it can be reused indefinitely. Fimo and Sculpey are good for small applications and sculptures you want to preserve bc they become rigid when you bake them. Paleosculptors I know build fleshed out armatures out of foam and sculpt the surface with 2-part epoxy clays like Apoxie Sculpt. These have a couple-hour working life before they harden and can be painted after with oil-based paints for really realistic looking critters.
Movable sculptures in the way you’re describing might be a different beast. None of the materials above will withstand flexing without cracking. You would prob need to do some kind of hybrid of one of the above materials with some kind of cast silicone skin over a movable armature joint. It gets complex fast. I wonder if the animatronics world has courses. Or puppet makers? This kind of goal calls for interdisciplinary research! My fave.
Hope this helps - good luck!
On Jun 5, 2021, at 1:09 PM, Dorie Petrochko <[log in to unmask]> wrote:
I like Sculpey because it is very pliable and comes in a zillion colors and responds well to tools.
Fimo is also good. it can be baked at low temps and hardens up.
On Sat, Jun 5, 2021 at 3:07 PM Patricia Savage <[log in to unmask]> wrote:
I want to learn how to model my own creatures fairly accurately, partly for myself as well as for my students. I would prefer a medium that is flexible so that I can change the position of legs, head, toes, etc.
Do any of you all have any experience doing this? Be willing to teach me privately or have a class coming up I can take? I am not finding much on the internet.
On 5/22/21 2:49 PM, Bruce Bartrug wrote:
It's the same with SqSpace, Samantha; easy to set up but a pain to get onto social media. I declined to do so with FB, as one has to reverse a fundamental safety feature. (There are few enough of said features on FB.)
One thing about SqSpace is the customer service is quick and reliable.
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